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REST Client Library for Silverlight

February 8th, 2010

I’ve been doing some hackery and ported the client libraries of the WCF REST Starter Kit to Silverlight. The library greatly simplifies things when it comes to accessing and consuming RESTful services and resources in your Silverlight application.

Here’s a sample for a simple GET using the HttpClient class:

public User GetUser(string userId)
{
  //init client with base URI
  HttpClient client = new HttpClient(http://localhost:56789/users/);

  //send a HTTP GET request for a given resource
  HttpResponseMessage response = client.Get(userId);

  //parse the received data on the fly
  return response.Content.ReadAsDataContract<User>();
}

 

Or, in order to send a DTO via HTTP POST:

public void PostUser(User user)
{
  //init client with base URI
  HttpClient client = new HttpClient("http://localhost:56789/");

  //serialize user object
  HttpContent content = HttpContentExtensions.CreateDataContract(user);

  //post to user service
  HttpResponseMessage response = client.Post("/user", content);
}

 

I have removed a few bits, but most of the functionality should be there, and I added “NOTE” comments to all the sections that I had to modify. I haven’t used this port in-depth but managed to access my RESTful resources as expected so far, and I hope it will work just fine as in most scenarios that are covered in the original Starter Kit. Of course, given the Starter Kit itself is prerelease software, this applies to this release even more.

 

Blocking vs. Async Operations

If you try to initiate a blocking request to your REST service on the UI thread, an InvalidOperationException is thrown due to synchronization issues. Accordingly, a snippet as the one above should always be invoked on a worker thread (which is a best practice anyway).

However, in order to simplify things, I’ve added a bunch of XXXAsync extension methods for the HttpClient class that allow you to invoke HTTP operations such as GET, POST, PUT etc. directly on the UI thread, and have the result delivered back to you through a simple callback action. Here’s the same snippet as above, this time using the GetAsync method of the HttpClient class:

public void GetFolder()
{
  HttpClient client = new HttpClient("http://localhost:56789/root");

  //you can invoke the GetAsync method on a worker thread
  client.GetAsync(response =>
    {
      VirtualFolder folder = response.Content.ReadAsDataContract<VirtualFolder>();
    });
}

 

Note that the callback action will be invoked on a worker thread, so you might have to switch back to the UI thread if you want to modify your UI.

 

Oh yes: Use at your own risk ;)

 

Download REST Starter Kit for Silverlight

Current Version: 1.0.3, 2010.02.14

Tags: ,

A GetResponse Extension for Synchronized Web Requests in Silverlight

February 8th, 2010

Unlike its CLR counter part, Silverlight’s HttpWebRequest does not provide a synchronous GetResponse method that allows to receive an HTTP response in a blocking operation. As a result, you are forced to use the asynchronous BeginGetResponse method, and handle the results on a callback method.

This makes sense if the response is requested on the UI thread (otherwise, it would freeze the UI), but it might be a problem in certain scenarios (e.g. if you want to submit multiple requests in an orderly fashion).

However, you can get around the issue by using wait handles, which allow you to easily block a running operation. I encapsulated the required functionality in a simple extension method that brings GetResponse method back into Silverlight.

The usage is simple – you just invoke the GetResponse() extension method with an optional timeout. Here’s a sample that submits five synchronous HTTP requests:

private void RunRequests()
{
  for (int i = 0; i < 5; i++)
  {
    Uri uri = new Uri("http://localhost/users?user=" + i);
    HttpWebRequest request =
      (HttpWebRequest)WebRequestCreator.ClientHttp.Create(uri);

    //get response as blocking operation which times out after 10 secs
    HttpWebResponse response = request.GetResponse(10000);
  }
}

 

You will run into timeout issues if you run execute this method on the UI thread because internally, the requested response accesses the UI thread (for whatever reasons). Only invoke this extension method on background threads!

 

Here’s the implementation:

public static class RequestHelper
{
  /// <summary>
  /// A blocking operation that does not continue until a response has been
  /// received for a given <see cref="HttpWebRequest"/>, or the request
  /// timed out.
  /// </summary>
  /// <param name="request">The request to be sent.</param>
  /// <param name="timeout">An optional timeout.</param>
  /// <returns>The response that was received for the request.</returns>
  /// <exception cref="TimeoutException">If the <paramref name="timeout"/>
  /// parameter was set, and no response was received within the specified
  /// time.</exception>
  public static HttpWebResponse GetResponse(this HttpWebRequest request,
                                            int? timeout)
  {
    if (request == null) throw new ArgumentNullException("request");

    if (System.Windows.Deployment.Current.Dispatcher.CheckAccess())
    {
      const string msg = "Invoking this method on the UI thread is forbidden.";
      throw new InvalidOperationException(msg);
    }

    AutoResetEvent waitHandle = new AutoResetEvent(false);
    HttpWebResponse response = null;
    Exception exception = null;

    AsyncCallback callback = ar =>
       {
         try
         {
           //get the response
           response = (HttpWebResponse)request.EndGetResponse(ar);
         }
         catch(Exception e)
         {
           exception = e;
         }
         finally
         {
           //setting the handle unblocks the loop below
           waitHandle.Set();
         }
       };

    //request response async
    var asyncResult = request.BeginGetResponse(callback, null);
    if (asyncResult.CompletedSynchronously) return response;

    bool hasSignal = waitHandle.WaitOne(timeout ?? Timeout.Infinite);
    if (!hasSignal)
    {
      throw new TimeoutException("No response received in time.");
    }

    //bubble exception that occurred on worker thread
    if (exception != null) throw exception;

    return response;
  }
}
Tags:

Lightweight Task Scheduling Library for .NET / Silverlight

January 9th, 2010

I’m currently working on VFS, a virtual file system. For running transfers, VFS internally maintains locks that do have expiration time. Accordingly, I found myself in need for a job scheduling mechanism in order to properly release expired locks. I looked around for a few alternatives, but eventually ended up writing my own lightweight version.

Features:

  • Simple scheduling and callback mechanisms
  • Silverlight compatible
  • Lightweight
  • Fluent API
  • Detection of system time changes with optional rescheduling
  • Optional forwarding of exceptions during job execution
  • Open Source (Ms-PL)

 

Download library and sample

Current Version: 1.0.2, 2010.01.12

 

What Does it Do?

Basically, the library allows you to create a job, and submit that job to a scheduler, along with a callback action. This callback action is invoked as soon (or every time) the job is due.

Before going into the details, here’s a first code snippet that creates a simple Job that is supposed to run repeatedly (every 1.5 seconds) for a minute. Once the job is created, it is submitted to a Scheduler instance which processes the job and makes sure the submitted callback action is being invoked every time the job is due:

private Scheduler scheduler = new Scheduler();

public void RunOnce()
{
  //define a start / end time
  DateTime startTime = DateTime.Now.AddSeconds(5);
  DateTime endTime   = startTime.AddSeconds(60);

  //configure the job
  Job consoleJob = new Job();
  consoleJob.Run.From(startTime)
                .Every.Seconds(1.5)
                .Until(endTime);

  //submit the job with the callback to be invoked
  scheduler.SubmitJob(consoleJob, j => Console.Out.WriteLine("hello world"));
}

 

Silverlight

The project provides class libraries for .NET 3.5 and Silverlight 3, along with a Silverlight sample application that shows how to add scheduling functionality to your SL application with just a few lines of code.

While long-term scheduling isn’t probably something you need to do in a Silverlight application, the scheduler simplifies the management of periodic jobs, such as polling a server for updates. Below is a snippet from the Silverlight sample application. This job starts immediately, and runs indefinitely with an interval of 2 seconds:

private void CreateJob2()
{
  //create job
  Job<int> job = new Job<int>("Job 2");
  job.Data = 0;
  job.Run.Every.Seconds(2);

  //submit to scheduler
  scheduler.SubmitJob(job, LogJobExecution);
}

private void LogJobExecution(Job<int> job, int data)
{
  //updates user interface
}

 

image

 

Jobs

 

A job is a simple configuration item for the scheduler. There’s two built-in job types: Job and Job<T>. The only difference between the two is that the latter provides a Data property which allows you to attach state information directly to the job and have it delivered back to you when the job runs.

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